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===Type chart=== | ===Type chart=== | ||
:''For detailed type charts for every double-type, see the {{TransLink|Type_Chart|Type Chart}} article.'' | :''For detailed type charts for every double-type, see the {{TransLink|Type_Chart|Type Chart}} article.'' | ||
{{Incomplete|section| | </translate> | ||
{| class="wikitable rounded5" style="text-align:center; font-size:90%; border-collapse:separate; border-spacing:2px; border: 0; padding: 2px; background-color: #EEEEF7; margin:5px; overflow:hidden;" | |||
|- | |||
! colspan="2" rowspan="2" style="background:#ADADAD; color:#FFF; font-weight:bold; {{roundedtl|5px}}" | × | |||
! colspan="8" style="background:#A44C4B; color:#FFF; height:20px; {{roundedtr|5px}}" | '''{{Msg|keywords|attacking_type|lang={{PAGELANGUAGE}}}}''' | |||
|- | |||
! style="background:#{{normalColor}}; width:61px;" | {{TransLink|{{Msg|types|normal|lang=en}} (type)|{{Color|fff|{{Msg|types|normal|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{fightingColor}}; width:61px;" | {{TransLink|{{Msg|types|fighting|lang=en}} (type)|{{Color|fff|{{Msg|types|fighting|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{energyColor}}; width:61px;" | {{TransLink|{{Msg|types|energy|lang=en}} (type)|{{Color|fff|{{Msg|types|energy|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{elementColor}}; width:61px;" | {{TransLink|{{Msg|types|element|lang=en}} (type)|{{Color|fff|{{Msg|types|element|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{mentalColor}}; width:61px;" | {{TransLink|{{Msg|types|mental|lang=en}} (type)|{{Color|fff|{{Msg|types|mental|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{ninjaColor}}; width:61px;" | {{TransLink|{{Msg|types|ninja|lang=en}} (type)|{{Color|fff|{{Msg|types|ninja|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{swordColor}}; width:61px;" | {{TransLink|{{Msg|types|sword|lang=en}} (type)|{{Color|fff|{{Msg|types|sword|lang={{PAGELANGUAGE}}}}}}}} | |||
! style="background:#{{demonColor}}; width:61px;" | {{TransLink|{{Msg|types|demon|lang=en}} (type)|{{Color|fff|{{Msg|types|demon|lang={{PAGELANGUAGE}}}}}}}} | |||
|- | |||
! rowspan="8" style="background:#4C4BA4; color:#FFF; writing-mode:sideways-lr; font-weight:bold; width:20px; {{roundedbl|5px}}" | {{Msg|keywords|defending_type|lang={{PAGELANGUAGE}}}} | |||
! style="background:#{{normalColor}};" | {{TransLink|{{Msg|types|normal|lang=en}} (type)|{{Color|fff|{{Msg|types|normal|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
|- | |||
! style="background:#{{fightingColor}};" | {{TransLink|{{Msg|types|fighting|lang=en}} (type)|{{Color|fff|{{Msg|types|fighting|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
|- | |||
! style="background:#{{energyColor}};" | {{TransLink|{{Msg|types|energy|lang=en}} (type)|{{Color|fff|{{Msg|types|energy|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
|- | |||
! style="background:#{{elementColor}};" | {{TransLink|{{Msg|types|element|lang=en}} (type)|{{Color|fff|{{Msg|types|element|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
|- | |||
! style="background:#{{mentalColor}};" | {{TransLink|{{Msg|types|mental|lang=en}} (type)|{{Color|fff|{{Msg|types|mental|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
|- | |||
! style="background:#{{ninjaColor}};" | {{TransLink|{{Msg|types|ninja|lang=en}} (type)|{{Color|fff|{{Msg|types|ninja|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
|- | |||
! style="background:#{{swordColor}};" | {{TransLink|{{Msg|types|sword|lang=en}} (type)|{{Color|fff|{{Msg|types|sword|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
|- | |||
! style="background:#{{demonColor}};" | {{TransLink|{{Msg|types|demon|lang=en}} (type)|{{Color|fff|{{Msg|types|demon|lang={{PAGELANGUAGE}}}}}}}} | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#E06666; color:#000;" | x2 | |||
| class="rounded5" style="background:#93C47D; color:#000;" | x0.5 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
| class="rounded5" style="background:#FFF; color:#000;" | x1 | |||
|} | |||
<translate> | |||
==Type-affected game mechanics== | |||
:''For more in-depth information about damage calculations, see the {{TransLink|Damage_Calculation|Damage Calculation}} article.'' | |||
{{Unverified|section|Need to validate effects of STAB and Gun with devs}} | |||
{{Incomplete|section|Missing some info for some sentences, so they have been put in comments for now}} | |||
When the type of a move matches one of the types of the Pokehero using it, the attack power will be increased by 50%. This is referred to as {{TransLink|Same-type attack bonus|same-type attack bonus}}, or STAB for short.<!-- As an example, an {{p|Aron}} that knows the {{type|Steel}} move {{m|Metal Claw}} will have the move's power increased by 50% because one of Aron's types is Steel; the power of {{m|Cut}} would not be increased as Normal is not one of Aron's types.--> | |||
Some {{TransLink|Held Item|held items}} affect {{1type|Normal}} moves, such as the {{TransLink|Gun|Gun}} that raises the attack power of {{1type|Normal}} moves by 20%. | |||
When a Pokehero has two types, those two types are always listed in an {{TransLink|Type order|order specific to the Pokehero}}. This order changes which moves from each type the Pokehero will learn by leveling up, meaning that a {{2t|Normal|Fighting}} Pokehero and a {{2t|Fighting|Normal}} Pokehero will not necessarily have the same movepool, even though they technically have the same type combination. | |||
==Icons== | |||
{{Incomplete|section|Missing in-game icons for types}} | |||
==Related articles== | |||
* {{TransLink|Same-type attack bonus|Same-type attack bonus}} | |||
* {{TransLink|Type expert|Type expert}} | |||
* {{TransLink|List of Pokeheroes with unique type combinations|List of Pokeheroes with unique type combinations}} | |||
* {{TransLink|List of type combinations by abundance|List of type combinations by abundance}} | |||
</translate> | </translate> | ||
{{BulbAttrib|Type}} | {{BulbAttrib|Type}} | ||
[[Category:Types|*]] | |||
[[Category:Terminology]] | |||
[[Category:Game mechanics]] | |||
[[Category:PokeHero world]] |