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A '''stat''' (French: '''stat''' ''stat'') refers to any of several parameters pertaining to {{TransLink|Pokehero|Pokeheroes}} that can affect {{TransLink|Priority|turn order}}, {{TransLink|Accuracy|move success}}, and {{TransLink|Damage|damage output}} during a {{TransLink|Pokehero battle|battle}}. With exception to the {{TransLink|Stat|HP stat|section=HP}}, a Pokehero's stats can also be temporarily raised or lowered in stages during battle through various {{TransLink|Stat modifier|effects}}. In a large subset of these parameters, '''stats''' also refer to their measured values attributed to individual Pokeheroes, and they are generally raised by increasing their {{TransLink|Level|level}} or by {{TransLink|Evolution|evolving}}. While each species of Pokehero share the same set of {{TransLink|Base stats|base stats}} that determine the actual stats of a Pokehero at a given level, other properties add to the variation of stats within the species, most notably being {{TransLink|Individual values|individual values}} and {{TransLink|Effort values|effort values}}.
 
The name is short for '''statistic'''.
 
==List of stats==
===Permanent stats===
====HP====
The '''HP stat''' (French: '''PV'''), short for '''Health Points''' (French: '''Points de vie''' ''Life Points''), determines how much {{TransLink|Damage|damage}} a Pokehero can receive before {{TransLink|Fainting|fainting}}.
 
====Attack====
The '''Attack stat''' (French: '''Attaque''' ''Attack''), or informally '''Physical Attack''', partly determines how much damage a Pokehero deals when using a {{TransLink|Physical move|physical move}}. For more information on how Attack affects damage, see {{TransLink|Damage calculation|Damage calculation}}.
 
====Defense====
The '''Defense stat''' (French: '''Défense''' ''Defense''), or informally '''Physical Defense''', partly determines how much damage a Pokehero receives when it is hit with a {{TransLink|Physical move|physical move}}. For more information on how Defense affects damage, see {{TransLink|Damage calculation|Damage calculation}}.
 
====Special Attack====
The '''Special Attack stat''' (French: '''Attaque Spéciale''' ''Special Attack''), or '''Sp. Atk''' for short, partly determines how much damage a Pokehero deals when using a {{TransLink|Special move|special move}}. For more information on how Special Attack affects damage, see {{TransLink|Damage calculation|Damage calculation}}.
 
====Special Defense====
The '''Special Defense stat''' (French: '''Défense Spéciale''' ''Special Defense''), or '''Sp. Def''' for short, partly determines how much damage a Pokehero receives when it is hit with a {{TransLink|Special move|special move}}. For more information on how Special Defense affects damage, see {{TransLink|Damage calculation|Damage calculation}}.
 
====Speed====
{{Unverified|section|Do Speed changes actually have immediate consequences? Is the turn order reevaluated mid-turn?}}
The '''Speed stat''' (French: '''Vitesse''' ''Speed'') determines the order of Pokeheroes that can act in battle. If Pokeheroes are moving with the same {{TransLink|Priority|priority}}, Pokeheroes with higher Speed at the start of any turn will generally make a {{TransLink|Move|move}} before ones with lower Speed; in the case that two Pokeheroes have the same Speed, one of them will randomly go first. All speed changes take effect immediately; after every individual move, the next Pokehero to move is the fastest Pokehero moving with the fastest priority that hasn't yet made its move that turn.
 
 
 
==Related articles==
* {{TransLink|Base stats|Base stats}}
* {{TransLink|List of fully evolved Pokeheroes by base stats|List of fully evolved Pokeheroes by base stats}}
* {{TransLink|List of Pokeheroes with unique base stat totals|List of Pokeheroes with unique base stat totals}}
{{Pokehero properties}} <!-- Based on Pokehero individuality template on Bulbapedia -->
 
{{BulbAttrib|Stat}}
[[Category:Game mechanics]]

Revision as of 16:39, 30 September 2025

A stat (French: stat stat) refers to any of several parameters pertaining to Pokeheroes that can affect turn order, move success, and damage output during a battle. With exception to the HP stat, a Pokehero's stats can also be temporarily raised or lowered in stages during battle through various effects. In a large subset of these parameters, stats also refer to their measured values attributed to individual Pokeheroes, and they are generally raised by increasing their level or by evolving. While each species of Pokehero share the same set of base stats that determine the actual stats of a Pokehero at a given level, other properties add to the variation of stats within the species, most notably being individual values and effort values.

The name is short for statistic.

List of stats

Permanent stats

HP

The HP stat (French: PV), short for Health Points (French: Points de vie Life Points), determines how much damage a Pokehero can receive before fainting.

Attack

The Attack stat (French: Attaque Attack), or informally Physical Attack, partly determines how much damage a Pokehero deals when using a physical move. For more information on how Attack affects damage, see Damage calculation.

Defense

The Defense stat (French: Défense Defense), or informally Physical Defense, partly determines how much damage a Pokehero receives when it is hit with a physical move. For more information on how Defense affects damage, see Damage calculation.

Special Attack

The Special Attack stat (French: Attaque Spéciale Special Attack), or Sp. Atk for short, partly determines how much damage a Pokehero deals when using a special move. For more information on how Special Attack affects damage, see Damage calculation.

Special Defense

The Special Defense stat (French: Défense Spéciale Special Defense), or Sp. Def for short, partly determines how much damage a Pokehero receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage calculation.

Speed

This section contains unverified information.
Please feel free to edit this section to add the correct information or validate the current information.
Reason: Do Speed changes actually have immediate consequences? Is the turn order reevaluated mid-turn?

The Speed stat (French: Vitesse Speed) determines the order of Pokeheroes that can act in battle. If Pokeheroes are moving with the same priority, Pokeheroes with higher Speed at the start of any turn will generally make a move before ones with lower Speed; in the case that two Pokeheroes have the same Speed, one of them will randomly go first. All speed changes take effect immediately; after every individual move, the next Pokehero to move is the fastest Pokehero moving with the fastest priority that hasn't yet made its move that turn.


Template:Pokehero properties