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Showing below up to 50 results in range #51 to #100.
- Moves that can raise the user's Evasion (6 members)
- Moves that target all opponents and the ally (6 members)
- Moves that target the user and the ally (5 members)
- Moves that can lower the target's Speed (5 members)
- Moves that can raise the user's Accuracy (5 members)
- Moves that can lower the target's Accuracy (4 members)
- Navigation templates (4 members)
- Moves that can lower the user's Defense (4 members)
- Moves that can cause confusion (4 members)
- Top-level categories (4 members)
- Counterattacks (4 members)
- Moves that can raise the ally's Defense (4 members)
- Moves that can cause status conditions (4 members)
- One-hit knockout moves (4 members)
- Moves that can lower the target's Attack (4 members)
- Moves that can lower the target's Special Attack (4 members)
- Moves that can lower the target's Special Defense (4 members)
- Moves that deal fixed damage (4 members)
- Moves with a charging turn (3 members)
- Moves that can cause the user to faint (3 members)
- Code templates (3 members)
- Moves that can raise the target's Attack (3 members)
- Moves that can heal a status condition (3 members)
- Moves by damage category (3 members)
- Terminology (3 members)
- Moves that call other moves (3 members)
- Moves that have recoil (3 members)
- Moves that can lower the ally's Speed (3 members)
- Broken pages on mobile (3 members)
- Moves that can lower the ally's Defense (3 members)
- Moves that can lower the ally's Special Defense (3 members)
- Moves that can heal (3 members)
- Moves with a high critical-hit ratio (3 members)
- Moves that can raise the ally's Attack (3 members)
- Moves that can lower the user's Special Defense (3 members)
- Types (2 members)
- PokeHero world (2 members)
- Moves by range (2 members)
- Color templates (2 members)
- Moves that can lower the ally's Attack (2 members)
- Moves that can lower the target's Evasion (2 members)
- Moves that can lower the user's Accuracy (2 members)
- PokeHero Wiki (2 members)
- Set-damage moves (2 members)
- Trapping moves (2 members)
- Moves that can raise the ally's Special Defense (2 members)
- Moves that have special type effectiveness properties (2 members)
- Decreased priority moves (2 members)
- Moves that can heal the user's status condition (2 members)
- Moves that switch the user out (2 members)