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Absolute Execution (move): Difference between revisions

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==Description==
==Description==
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The perfect move, plain and simple. Never misses, ignores Defense boosts, and always lands a critical hit.
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}

Latest revision as of 22:59, 19 September 2025

Absolute Execution
Exécution Absolue Absolute Execution
Type  Fighting
Category  Physical
PP  5 (max. {{{maxpp}}})
Power  120
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
May affect any opponent
Availability

Absolute Execution (French: Exécution Absolue Absolute Execution) is a damage-dealing Fighting-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Absolute Execution inflicts damage and ignores the target's Defense boosts.

It bypasses accuracy checks to always hit.

It will always result in a critical hit.

Description

The perfect move, plain and simple. Never misses, ignores Defense boosts, and always lands a critical hit.

Learnset

Pool Level
Fighting 100