Jump to content

Flex (move): Difference between revisions

From PokeHero Official Wiki
Imported from text file
 
Imported from text file
 
(One intermediate revision by the same user not shown)
Line 21: Line 21:
==Description==
==Description==
<blockquote>
<blockquote>
Flexes its muscles to unnerve the opponent and boost its own morale. Slightly increases Attack and slightly lowers the opponent's Defense.
{{#invoke:Msg|msg|move-descriptions|{{lc:Flex}}}}
</blockquote>
</blockquote>


Line 34: Line 34:
|}
|}


==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}

Latest revision as of 22:59, 19 September 2025

Flex
Flex Flex
Type  Fighting
Category  Status
PP  30 (max. {{{maxpp}}})
Power  -
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
Affects all opponents
Availability

Flex (French: Flex Flex) is a non-damaging Fighting-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Flex is a status move. It slightly raises the user's Attack, and slightly lowers the target's Defense.

Description

Flexes its muscles to unnerve the opponent and boost its own morale. Slightly increases Attack and slightly lowers the opponent's Defense.

Learnset

Pool Level
Fighting 22