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Status Acceleration (move): Difference between revisions

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==Description==
==Description==
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Triggers the opponent’s status condition twice per turn for 4 turns.
{{#invoke:Msg|msg|move-descriptions|{{lc:Status Acceleration}}}}
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}

Latest revision as of 23:00, 19 September 2025

Status Acceleration
Avancement d'État State Advancement
Type  Element
Category  Status
PP  10 (max. {{{maxpp}}})
Power  -
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
May affect any opponent
Availability

Status Acceleration (French: Avancement d'État State Advancement) is a non-damaging Element-type move.

It can be learned from a TM.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Status Acceleration is a status move. It makes the opponent’s status condition trigger twice per turn for 4 turns.

Description

Triggers the opponent’s status condition twice per turn for 4 turns.

Learnset

By TM

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Missing location of TM

The TM for this move can be found/bought somewhere.

It can be learned by the following types:

Types
Normal
Fighting
Energy
Element
Mental
Ninja
Sword
Demon