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Tradeoff (move): Difference between revisions

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==Description==
==Description==
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Cleanses the opponent of their status condition. If they had one, the damage is doubled.
{{#invoke:Msg|msg|move-descriptions|{{lc:Tradeoff}}}}
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}
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[[Category:Special moves]]
[[Category:Special moves]]
[[Category:Moves that can target any opponent]]
[[Category:Moves that can target any opponent]]
[[Category:Moves that power up]]
[[Category:Moves that can heal the target's status condition]]

Latest revision as of 23:00, 19 September 2025

Tradeoff
Contrepartie Counterpart
Type  Demon
Category  Special
PP  15 (max. {{{maxpp}}})
Power  80
Accuracy  95%
Priority  -
Range
Opponent Opponent
User Ally
May affect any opponent
Availability

Tradeoff (French: Contrepartie Counterpart) is a damage-dealing Demon-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Tradeoff inflicts damage and deals double damage if the target has a status condition. That status condition is then removed.

Description

Cleanses the opponent of their status condition. If they had one, the damage is doubled.

Learnset

Pool Level
Demon 50