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Fight to the Death (move): Difference between revisions

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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


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[[Category:Moves that can raise the user's Accuracy]]
[[Category:Moves that can raise the user's Accuracy]]
[[Category:Moves that can raise the user's Evasion]]
[[Category:Moves that can raise the user's Evasion]]
[[Category:Trapping moves]]

Revision as of 14:39, 19 September 2025

Fight to the Death
Combat à Mort Deathmatch
Type  Demon
Category  Status
PP  5 (max. {{{maxpp}}})
Power  -
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
Affects the user
Availability

Fight to the Death (French: Combat à Mort Deathmatch) is a non-damaging Demon-type move.

It can be learned from a TM.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Fight to the Death is a status move. It slightly raises all of the user's stats, but prevents them from switching out. Forced switches still work.

Description

Slight raise to all stats, but the user can no longer leave the battle unless they are knocked out.

Learnset

By TM

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Missing location of TM

The TM for this move can be found/bought somewhere.

It can be learned by the following types:

Types
Demon