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Unstoppable Nature (move): Difference between revisions

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==Description==
==Description==
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Charges energy by absorbing everything around them. Grants immunity to all damage during use, and slightly raises Defense and Speed. Halves the success rate with each use. If Solar Beam is used on the next turn, its charge turn is skipped.
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}

Latest revision as of 23:00, 19 September 2025

Unstoppable Nature
Nature Inarrêtable Unstoppable Nature
Type  Element
Category  Status
PP  15 (max. {{{maxpp}}})
Power  -
Accuracy  100%
Priority  -
Range
Opponent Opponent
User Ally
Affects the user
Availability

Unstoppable Nature (French: Nature Inarrêtable Unstoppable Nature) is a non-damaging Element-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Unstoppable Nature is a status move. It negates all damage taken during this turn and slightly raises the user's Defense and Speed. Using this move halves its accuracy for every use. The accuracy change is Pokehero-specific, and resets upon switching out. If the move Solar Beam is used on the next turn, its charge turn will be skipped.

Description

Charges energy by absorbing everything around them. Grants immunity to all damage during use, and slightly raises Defense and Speed. Halves the success rate with each use. If Solar Beam is used on the next turn, its charge turn is skipped.

Learnset

Pool Level
Element 90