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Solar Beam (move): Difference between revisions

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==Effect==
==Effect==
{{Rewrite|section|Effect section needs to be rewritten}}
{{Rewrite|section|Effect section needs to be rewritten}}
Solar Beam inflicts damage and First turn:
Solar Beam inflicts damage and halves all damage taken from moves on the first turn, and attacks on the second turn.
Halves all damage taken from moves.
Second turn:
Attack.


==Description==
==Description==
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}
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[[Category:Special moves]]
[[Category:Special moves]]
[[Category:Moves that can target any opponent]]
[[Category:Moves that can target any opponent]]
[[Category:Moves with a charging turn]]

Revision as of 14:39, 19 September 2025

Solar Beam
Rayon Solaire Solar Ray
Type  Element
Category  Special
PP  10 (max. {{{maxpp}}})
Power  180
Accuracy  100%
Priority  -
Range
Opponent Opponent
User Ally
May affect any opponent
Availability

Solar Beam (French: Rayon Solaire Solar Ray) is a damage-dealing Element-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Solar Beam inflicts damage and halves all damage taken from moves on the first turn, and attacks on the second turn.

Description

Charges during the first turn, taking half damage, then unleashes a concentrated beam of solar energy on the second turn.

Learnset

Pool Level
Element 80