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Template:MoveInfobox: Difference between revisions

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| style="background: #FFF; border: 1px solid #000" |  {{{power}}}
| style="background: #FFF; border: 1px solid #000" |  {{{power}}}
|-
|-
! style="background: #CCC; border: 1px solid #000{{#ifeq:{{{priority|-}}}|-|; {{roundedbl|5px}}|}}" | {{TransLink|Accuracy|Accuracy}}
! style="background: #CCC; border: 1px solid #000; {{#ifeq:{{{priority|-}}}|-|{{roundedbl|5px}}}}" | {{TransLink|Accuracy|Accuracy}}
| style="background: #FFF; border: 1px solid #000{{#ifeq:{{{priority|-}}}|-|; {{roundedbr|5px}}|}}" |  {{{accuracy}}}%
| style="background: #FFF; border: 1px solid #000; {{#ifeq:{{{priority|-}}}|-|{{roundedbr|5px}}}}" |  {{{accuracy}}}%
|- {{#ifeq:{{{priority|-}}}|-|style="display: none"}}
|- {{#ifeq:{{{priority|-}}}|-|style="display: none"}}
! style="background: #CCC; border: 1px solid #000; {{roundedbl|5px}}" | {{TransLink|Priority|Priority}}
! style="background: #CCC; border: 1px solid #000; {{roundedbl|5px}}" | {{TransLink|Priority|Priority}}
Line 30: Line 30:
{{{!}} style="background: transparent" width="100%"
{{{!}} style="background: transparent" width="100%"
{{!}}-
{{!}}-
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Enemies=ED1C24|Any Enemy=FFBF00|709AD1}}; {{rounded|3px}} border: 1px solid #000" {{!}} <small>Opponent</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Enemies=ED1C24|Any Enemy=FFBF00|709AD1}}; {{roundedtl|3px}} border: 1px solid #000" {{!}} <small>Opponent</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Enemies=ED1C24|Any Enemy=FFBF00|709AD1}}; {{rounded|3px}} border: 1px solid #000" {{!}} <small>Opponent</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Enemies=ED1C24|Any Enemy=FFBF00|709AD1}}; {{roundedtr|3px}} border: 1px solid #000" {{!}} <small>Opponent</small>
{{!}}-
{{!}}-
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Self|All Allies=ED1C24|709AD1}}; {{rounded|3px}} border: 1px solid #000" {{!}} <small>User</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Self|All Allies=ED1C24|709AD1}}; {{roundedbl|3px}} border: 1px solid #000" {{!}} <small>User</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Allies|Ally=ED1C24|709AD1}}; {{rounded|3px}} border: 1px solid #000" {{!}} <small>Ally</small>
{{!}} style="background: #{{#switch: {{{target|}}}|Everyone|Everyone Else|All Allies|Ally=ED1C24|709AD1}}; {{roundedbr|3px}} border: 1px solid #000" {{!}} <small>Ally</small>
{{!}}- style="text-align:center"
{{!}}- style="text-align:center"
| colspan="3" style="background: #FFF; {{rounded|3px}}" | <small>{{#switch: {{{target|}}}|Ally=Affects the ally|Any Enemy=May affect any opponent|Everyone Else=Affects all Pokeheroes on the field except the user|All Enemies=Affects all opponents|All Allies=Affects the user and its ally|Self=Affects the user|Everyone=Affects all Pokeheroes on the field|Unknown range}}</small>
| colspan="3" style="background: #FFF; {{rounded|3px}}" | <small>{{#switch: {{{target|}}}|Ally=Affects the ally|Any Enemy=May affect any opponent|Everyone Else=Affects all Pokeheroes on the field except the user|All Enemies=Affects all opponents|All Allies=Affects the user and its ally|Self=Affects the user|Everyone=Affects all Pokeheroes on the field|Unknown range}}</small>

Revision as of 01:46, 21 September 2025

This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Create template for calculating Max PP based on Base PP
{{{fname}}}
{{{ftrans}}}
Type  Glitch
Category  Status
PP  {{{basepp}}} (max. {{{maxpp}}})
Power  {{{power}}}
Accuracy  {{{accuracy}}}%
Priority  -
Range
Opponent Opponent
User Ally
Unknown range
Availability