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{{Incomplete|article|Create template for calculating Max PP based on Base PP}}
{{Incomplete|article|Create template for calculating Max PP based on Base PP}}
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<onlyinclude>{| class="infobox" style="float:right; background: #{{#invoke:Color|color|{{lc:{{{type|Glitch}}}}}|light}}; border: 2px solid #{{#invoke:Color|color|{{lc:{{{type|Glitch}}}}}|color}}; width: 25%; margin-left: 5px; margin-bottom: 5px; {{rounded|5px}}"
<onlyinclude>{| class="infobox" style="float:right; background: #{{#invoke:Color|color|{{lc:{{{type|Glitch}}}}}|light}}; border: 2px solid #{{#invoke:Color|color|{{lc:{{{type|Glitch}}}}}|color}}; width: 25%; margin-left: 5px; margin-bottom: 5px; {{rounded|5px}}"

Revision as of 01:59, 21 September 2025

This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Create template for calculating Max PP based on Base PP
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{{{fname}}}
{{{ftrans}}}
Type  Glitch
Category  Status
PP  {{{basepp}}} (max. {{{maxpp}}})
Power  {{{power}}}
Accuracy  {{{accuracy}}}%
Priority  -
Range
Opponent Opponent
User Ally
Unknown range
Availability