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Counterattack (move): Difference between revisions

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Imported from text file
 
Imported from text file
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==Effect==
==Effect==
{{Rewrite|section|Effect section needs to be rewritten}}
{{Rewrite|section|Effect section needs to be rewritten}}
Counterattack inflicts damage and Doubles damage if the target striked the user first..
Counterattack inflicts damage and deals double damage if the target striked the user first.


==Description==
==Description==
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==Trivia==
{{Incomplete|section|Either add trivia or remove the section}}
{{Miscategorized|Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)}}


{{BulbAttrib|False_Swipe_(move)}}
{{BulbAttrib|False_Swipe_(move)}}
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[[Category:Physical moves]]
[[Category:Physical moves]]
[[Category:Moves that can target any opponent]]
[[Category:Moves that can target any opponent]]
[[Category:Moves that power up]]

Revision as of 14:39, 19 September 2025

Counterattack
Contre-Attaque Counterattack
Type  Sword
Category  Physical
PP  20 (max. {{{maxpp}}})
Power  40
Accuracy  100%
Priority  -
Range
Opponent Opponent
User Ally
May affect any opponent
Availability

Counterattack (French: Contre-Attaque Counterattack) is a damage-dealing Sword-type move.

Effect

This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Counterattack inflicts damage and deals double damage if the target striked the user first.

Description

Doubles damage if the opponent strikes first.

Learnset

Pool Level
Normal 25
Ninja 33
Sword 33