Adrenaline Rush (move)

Revision as of 23:18, 16 September 2025 by Maintenance script (talk | contribs) (Imported from text file)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Adrenaline Rush (French: Montée d'Adrénaline Adrenaline Rush) is a non-damaging Mental-type move.

Adrenaline Rush
Montée d'Adrénaline Adrenaline Rush
Type  Mental
Category  Status
PP  20 (max. {{{maxpp}}})
Power  -
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
Affects the user
Availability

Effect

  This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Adrenaline Rush is a status move. It largely raises the user's Attack, moderately raises its Speed, but largely lowers its Defense and Special Defense.

Description

Sensing the battle nearing its end, the user unleashes everything without caring about the consequences. Largely raises Attack and moderately raises Speed, but largely lowers Defense and Special Defense.

Learnset

Pool Level
Energy 60
Mental 60

Trivia

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Either add trivia or remove the section
  This article is miscategorized.
Please feel free to add this article to the relevant categories.
Reason: Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)