Hydration Break (move)

Revision as of 23:20, 16 September 2025 by Maintenance script (talk | contribs) (Imported from text file)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Hydration Break (French: Pause Hydratation Hydration Break) is a non-damaging Normal-type move.

Hydration Break
Pause Hydratation Hydration Break
Type  Normal
Category  Status
PP  15 (max. {{{maxpp}}})
Power  -
Accuracy  -%
Priority  -
Range
Opponent Opponent
User Ally
Affects the user
Availability

Effect

  This section needs rewriting.
Please feel free to edit this section until it is satisfactory.
Reason: Effect section needs to be rewritten

Hydration Break is a status move. It heals the user for 20 HP.

Description

Every good fighter knows hydration is key! A quick water break that heals 20 HP.

Learnset

Pool Level
Fighting 8

Trivia

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Either add trivia or remove the section
  This article is miscategorized.
Please feel free to add this article to the relevant categories.
Reason: Add categories for secondary effects (status conditions, flinch, stats raised and lowered, recoil, counterattacks, set-damage moves, charging turn, recharging turn, non-standard type interactions, forced switches, etc)