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List of Fighting-type moves

From PokeHero Official Wiki

There are 22 different Fighting-type moves in PokeHero. This number includes type moves, unique moves and TM moves. This page contains every Fighting-type move in the game sorted alphabetically.

List of Fighting-type moves

Name Category PP Power Accuracy Range Description
64 Palms of the Hakke Physical 10 50 100% Any Enemy Secret technique of the Hyûga clan. High chance to paralyze.
Absolute Execution Physical 5 120 —% Any Enemy The perfect move, plain and simple. Never misses, ignores Defense boosts, and always lands a critical hit.
Accidental Stumble Physical 30 40 100% Any Enemy The Pokehero trips over the opponent "on purpose", knocking them down by a controlled mishap, and hurts itself in return.
Ancestral Martial Art Status 15 —% Self Martial arts are also about meditation. The user prepares for battle, charging vital energy for their next move. If a move that requires a charge is used on the next turn, it will be used instantly. Moderately raises Attack.
Apology Punch Physical 25 20 100% Any Enemy A punch to the face, followed by a quiet "sorry" to stay polite. Attacks first, but beware of retaliation.
Brave Slap Physical 30 25 95% Any Enemy Runs up to slap the opponent, then bravely escapes to avoid retaliation. Flees the battle and is replaced by a random Pokehero.
Crashout Physical 15 80 90% Any Enemy Reaches the breaking point and unleashes all its boiling rage in a barrage of aggressive punches that lasts 3 turns, before becoming paralyzed.
Dragon Block Physical 5 70 100% Self Blocks part of the damage of the next hit and counterattacks with a powerful palm strike to the chest, aiming to break as many ribs as possible. If the user isn't targeted by an attack before the end of the turn, this move does nothing.
Fat Kiss Physical 25 65 95% Any Enemy A classic headbutt. Leaves a slight kiss-like sensation on the forehead and a big dent, like a cracked coconut.
Flex Status 30 —% All Enemies Flexes its muscles to unnerve the opponent and boost its own morale. Slightly increases Attack and slightly lowers the opponent's Defense.
Fury Combo Physical 20 80 100% Any Enemy Unleashes incredible rage against the opponent.
Iron Punch Physical 30 65 95% Any Enemy A punch with a faint taste of nails.
Martial Art Scroll Status 15 —% Self Improves techniques using the scroll passed down by their sensei. Moderately raises Attack.
Normal Punch Physical 20 50 100% Any Enemy A minimalist technique: a fist, a face, nothing more.
Primitive Martial Art Physical 15 60 —% Any Enemy Uses simple but highly effective martial art techniques. Never misses.
Slap Lottery Physical 15 20-130 100% Any Enemy A wildly unpredictable slap. Can have anywhere between 20 and 130 power.
Smoking Slaps Physical 25 40 95% Any Enemy Slaps the opponent so hard their cheeks smoke after the attack.
Solar Punch Physical 15 200 100% Any Enemy The ultimate technique of the Sun Clan. A strike so powerful it recreates the light and force of the sun. Chance to burn. Charges on the first turn, attacks on the second.
Ultimate Defensive Stance Physical 5 30 100% Self The best defense is offense! Counterattacks after every hit taken.
Vital Point Destruction Physical 5 100 95% Any Enemy Brutally strikes the opponent’s weakest spots. Immobilizes the opponent, preventing them from using attacking moves this turn.
Vitality Drain Burst Physical 10 100 100% Everyone except User An uncontrollable move that takes over the Pokehero’s body and lashes out at every possible target, including allies. Attacks once per target and heals a portion of the damage dealt each time.
Wild Dash Physical 25 10 95% Any Enemy Charges at the opponent and circles around, hitting them relentlessly.