List of Normal-type moves

There are 29 different Normal-type moves in PokeHero. This number includes type moves, unique moves and TM moves. This page contains every Normal-type move in the game sorted alphabetically.

List of Normal-type moves

Name Category PP Power Accuracy Range Description
Bingpot Physical 30 20 100% Any Enemy Increases EXP gained at the end of the fight by 20%. If this move ends the fight, EXP gain is increased to 40%.
Body Press Physical 15 55 95% Any Enemy The biggest hug of your life.
Boosted Strike Physical 25 50 100% Any Enemy An attack that gains 20 power for each Attack and Special Attack boost the user has.
Charge Tackle Physical 20 90 100% Any Enemy Charges and moderately raises Defense during the first turn, attacks on the second turn.
Colossal Punch Physical 10 120 90% Any Enemy Strikes last, but hits hard.
Concassé Physical 30 80 90% Any Enemy Smash your opponent to pieces.
Critical Smash Special 10 85 95% Any Enemy Targets a vulnerable spot from a distance to deal critical damage. Critical hits land more easily.
Double Slap Physical 25 15 100% Any Enemy The user delivers two consecutive slaps to the opponent.
Emotional Support Status 15 —% Self Your friends are here for you! Moderately raises Attack.
Express Rush Physical 30 15 100% Any Enemy Attacks first.
Final Burst Special 5 120 95% Any Enemy A concentrated burst of energy unleashed in one final strike.
Flurry of Blows Physical 25 20 95% Any Enemy Spins and strikes relentlessly, hitting the opponent 2 to 4 times.
Friendly Beatdown Physical 25 50 100% Any Enemy Gently beats the opponent into the ground, then gives them a little kiss on the forehead. Always leaves the target with at least 1 HP.
Guard Break Physical 25 50 85% Any Enemy Breaks the opponent’s guard, slightly lowering their Defense.
Hydration Break Status 15 —% Self Every good fighter knows hydration is key! A quick water break that heals 20 HP.
Mega Punch Physical 10 120 100% Any Enemy A super-powered punch capable of shattering walls that sends the opponent flying. May cause paralysis.
Normalized Physical 10 60 100% Any Enemy If all of the user's moves are Normal-type, this attack’s power is doubled.
Pokeball Go!! Special 25 70 90% Any Enemy Attempts to capture the opposing Pokehero, but throws the Pokeball a bit too aggressively… Might scare the target.
Power Kick Physical 15 130 80% Any Enemy Leaps from above to deliver a powerful kick. Hurts the user if it fails.
Quick Tackle Physical 15 30 100% Any Enemy A tackle that catches the opponent off guard. Attacks first.
Scream of Pain Special 25 20 100% All Enemies The user shrieks out in pain, even though nothing happened to them. Makes the opponents question their life choices. May cause paralysis.
Self-Pity Status 25 —% Any Enemy You’re bad. Might as well admit it. Moderately lowers the target's Attack. Slightly lowers the user’s Accuracy.
Slap Physical 30 25 100% Any Enemy A solid smack to the face.
Spit Special 25 45 95% Any Enemy Aim for the eyes!
The Attack That Did 50 Damage Physical 30 —% Any Enemy Everything Is In The Name.
Threat Status 15 50% All Enemies Paralyzes the opponents.
Trip Physical 30 20 95% Any Enemy Mean Tackle
Ultimate Smash Physical 5 110 —% Any Enemy An attack that combines immense physical power with deadly precision. This move never misses.
Violent Doping Status 30 —% Self Injects a performance-enhancing substance just shy of the lethal dose. Largely raises attack. If used multiple times, or after the use of an X Attack, the user will be knocked out.